
Tears came to my eyes with how faithful yet imaginative the Skylanders developer, Toys for Bob, was being to the original games. When I was interning with Game Informer, I walked in 10-degree weather frantically using data to watch the announcement trailer for Spyro: Reignited Trilogy with shaking hands. I’ve clamored for a remake for as long as I’ve written about videogames. I also have a far greater willingness to admit the pitfalls and weaknesses of the series because honesty is true love to what you loyal. However, I haven’t replayed Ripto’s Rage! and Year of the Dragon in ages. Whimsical worlds, humorous characters and dialogue, catchy music, fun minigames and collectible challenges-the trilogy had them all and only improved on these elements with each entry. It wasn’t until I’d gotten older that I could articulate why they stuck with me. The games just didn’t have the same polish and allure as Insomniac Games’ trilogy…I still have my original copies. I know I got rid of them at some point, but it wasn’t because I’d outgrown Spyro.

It came out of nowhere I’d forgotten about the purple dragon for nearly a decade after playing Enter the Dragonfly and A Hero’s Tail.

I’m compelled to write about the game from a strong nostalgia that’s been burning strong for seven years.

I’ve come full circle to relate my thoughts on the Reignited Trilogy’s version. It was the subject of a college essay I wrote critiquing its every facet and a review for Push Square a couple years ago. I’ve never reviewed a game as much as Spyro the Dragon.
